Hi. I had previously submitted my app to mac app store creating the package with MonoDevelop 2.8. Application Loader accepted it without a problem. The app was rejected for something minor which I fixed. But now I have to create the package using MD 3.0.2 and this time when I try to upload the Release Package created by MD, Application Loader gives me the following error:
"The application is invalid. The executable((null)) is missing a required architecture. At least one of the following architecture(s) must be present: i386, x86_64" I noticed that when I build the game in debug mode, the .app file in the bin/debug folder can be double clicked on and the app runs fine. But when I build the release version, the .app file in bin/release has a big void sign on it and when I try to run it it says: "You can't open the application (my app's name) because it may be damaged or incomplete." Maybe that has something to do with it? Can anyone help me? Thanks.
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