Author: dhudson
Date: 2006-11-09 03:16:44 -0500 (Thu, 09 Nov 2006)
New Revision: 67575

Removed:
   trunk/Mono.Xna/examples/SimpleExample/SimpleExampleGame.Designer.cs
   trunk/Mono.Xna/svn-commit.2.tmp
   trunk/Mono.Xna/svn-commit.tmp
Modified:
   trunk/Mono.Xna/
   trunk/Mono.Xna/SharpDevelop.bat
   trunk/Mono.Xna/examples/SimpleExample/
   trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/
   trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/Game.cs
   trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/GameWindow.cs
   trunk/Mono.Xna/src/Microsoft.Xna.Framework/
   trunk/Mono.Xna/tools/Prebuild/prebuild
Log:
ignore project files. update slightly to openxna version


Property changes on: trunk/Mono.Xna
___________________________________________________________________
Name: svn:ignore
   + Makefile.am
Microsoft.Xna.Framework.Game.pc.in
Microsoft.Xna.Framework.pc.in
Mono.Xna.cmbx
Mono.Xna.mds
Mono.Xna.sln
Mono.Xna.suo
configure.ac


Modified: trunk/Mono.Xna/SharpDevelop.bat
===================================================================
--- trunk/Mono.Xna/SharpDevelop.bat     2006-11-09 08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/SharpDevelop.bat     2006-11-09 08:16:44 UTC (rev 67575)
@@ -1,3 +1,3 @@
 @rem Generates a combine (.cmbx) and a set of project files (.prjx) 
 @rem for SharpDevelop (http://icsharpcode.net/OpenSource/SD/Default.aspx)
-.\tools\Prebuild\Prebuild.exe /target sharpdev /file Prebuild.xml /framework 
NET_2_0 /pause
+.\tools\Prebuild\Prebuild.exe /target sharpdev2 /file Prebuild.xml /framework 
NET_2_0 /pause


Property changes on: trunk/Mono.Xna/examples/SimpleExample
___________________________________________________________________
Name: svn:ignore
   + bin
Include.am
obj
SimpleExample.csproj
SimpleExample.csproj.user
SimpleExample.mdp
SimpleExample.prjx


Deleted: trunk/Mono.Xna/examples/SimpleExample/SimpleExampleGame.Designer.cs
===================================================================
--- trunk/Mono.Xna/examples/SimpleExample/SimpleExampleGame.Designer.cs 
2006-11-09 08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/examples/SimpleExample/SimpleExampleGame.Designer.cs 
2006-11-09 08:16:44 UTC (rev 67575)
@@ -1,47 +0,0 @@
-#region License
-/*
-MIT License
-Copyright � 2006 The Mono.Xna Team
-http://www.taoframework.com
-All rights reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-#endregion License
-
-using System;
-
-namespace SimpleExample
-{
-    partial class SimpleExampleGame
-    {
-        /// <summary>
-        /// Required method for Designer support - do not modify
-        /// the contents of this method with the code editor.
-        /// </summary>
-        private void InitializeComponent()
-        {
-            this.graphics = new 
Microsoft.Xna.Framework.Components.GraphicsComponent();
-
-            this.GameComponents.Add(this.graphics);
-        }
-
-        private Microsoft.Xna.Framework.Components.GraphicsComponent graphics;
-    }
-}


Property changes on: trunk/Mono.Xna/src/Microsoft.Xna.Framework
___________________________________________________________________
Name: svn:ignore
   + Microsoft.Xna.Framework.prjx
bin
obj
Include.am
Microsoft.Xna.Framework.csproj
Microsoft.Xna.Framework.csproj.user
Microsoft.Xna.Framework.mdp



Property changes on: trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game
___________________________________________________________________
Name: svn:ignore
   + Microsoft.Xna.Framework.Game.prjx
Include.am
Microsoft.Xna.Framework.Game.csproj
Microsoft.Xna.Framework.Game.csproj.user
Microsoft.Xna.Framework.Game.mdp
bin
obj


Modified: trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/Game.cs
===================================================================
--- trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/Game.cs     2006-11-09 
08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/Game.cs     2006-11-09 
08:16:44 UTC (rev 67575)
@@ -177,7 +177,8 @@
             object[] obj = 
assembly.GetCustomAttributes(typeof(AssemblyTitleAttribute), false);
 
             Video.WindowCaption = ((AssemblyTitleAttribute)obj[0]).Title;
-            Video.SetVideoModeWindowOpenGL(640, 480);
+            Video.SetVideoModeWindowOpenGL(GameWindow.DefaultClientWidth, 
GameWindow.DefaultClientHeight);
+            //Video.SetVideoModeWindowOpenGL(640, 480);
             // Enable Smooth Shading
             Gl.glShadeModel(Gl.GL_SMOOTH);
             // Black Background

Modified: trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/GameWindow.cs
===================================================================
--- trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/GameWindow.cs       
2006-11-09 08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/src/Microsoft.Xna.Framework.Game/GameWindow.cs       
2006-11-09 08:16:44 UTC (rev 67575)
@@ -135,8 +135,8 @@
         }
         private string m_Title = string.Empty;
 
-        internal static readonly int DefaultClientHeight = 640;
-        internal static readonly int DefaultClientWidth = 480;
+        internal static readonly int DefaultClientHeight = 480;
+        internal static readonly int DefaultClientWidth = 640;
 
         internal event EventHandler Activated;
         /// <summary>Triggered when the size of the GameWindow 
changes.</summary>

Deleted: trunk/Mono.Xna/svn-commit.2.tmp
===================================================================
--- trunk/Mono.Xna/svn-commit.2.tmp     2006-11-09 08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/svn-commit.2.tmp     2006-11-09 08:16:44 UTC (rev 67575)
@@ -1,4 +0,0 @@
-- added some homies
---This line, and those below, will be ignored--
-
-M    AUTHORS

Deleted: trunk/Mono.Xna/svn-commit.tmp
===================================================================
--- trunk/Mono.Xna/svn-commit.tmp       2006-11-09 08:10:19 UTC (rev 67574)
+++ trunk/Mono.Xna/svn-commit.tmp       2006-11-09 08:16:44 UTC (rev 67575)
@@ -1,5 +0,0 @@
-- added some names
-
---This line, and those below, will be ignored--
-
-M    AUTHORS

Modified: trunk/Mono.Xna/tools/Prebuild/prebuild
===================================================================
--- trunk/Mono.Xna/tools/Prebuild/prebuild      2006-11-09 08:10:19 UTC (rev 
67574)
+++ trunk/Mono.Xna/tools/Prebuild/prebuild      2006-11-09 08:16:44 UTC (rev 
67575)
@@ -1,2 +1,2 @@
 #!/bin/sh
-exec mono ./tools/Prebuild/Prebuild.exe "$@"
+mono ./tools/Prebuild/Prebuild.exe "$@"

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