Sounds like quite a project. Good luck with it, please keep us posted on your progress. If you run into more MWF issues, just post them to this list.
Cheers, Peter -----Original Message----- From: "daniele_dll" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Date: 26 May, 2005 11:22 Subject: Re: [Mono-winforms-list] Compiling SWF and ProblemswithBitmap.InitFromStream 2005/5/26, Peter Dennis Bartok <[EMAIL PROTECTED]>: > Those posts explained that the stream fix is in System.Drawing, not in the > System.Windows.Forms.dll. > You need to build from svn or wait for the next release of Mono to get the > System.Drawing fixes. > However, be aware that SharpDevelop most likely won't work, it does quite > a > few P/Invokes of native win32 calls. I know, infact i want to begin trying to port it on mono for windows. In these days i've added many defs in the code and i've partially rewrited nant scripts to support MONO property. The code that work using pinvokes, on other os, can be rewritten using native c# code, in many cases. The main issue is porting the code to gecko engine because sharpdevelop use internet explorer active x control. To do this i'm studing mozilla active x control, that is binary compatible with ie control, so on others os will be used a compatible class instead of ie. thank you very much :) _______________________________________________ Mono-winforms-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-winforms-list _______________________________________________ Mono-winforms-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-winforms-list
