Hi, Here is a patch implemeting KeyboardSpeed/KeyboardDelay properties for
XplatUIWin32 class.
Also it fixes returning driver.KeyboardSpeed instead of
driver.KeyboardDelayfrom
XplatUI.KeyboardDelay property in XplatUI.cs
Index: System.Windows.Forms/XplatUI.cs
===================================================================
--- System.Windows.Forms/XplatUI.cs (revision 72542)
+++ System.Windows.Forms/XplatUI.cs (working copy)
@@ -165,7 +165,7 @@
static public int KeyboardDelay {
get {
- return driver.KeyboardSpeed;
+ return driver.KeyboardDelay;
}
}
Index: System.Windows.Forms/XplatUIWin32.cs
===================================================================
--- System.Windows.Forms/XplatUIWin32.cs (revision 72542)
+++ System.Windows.Forms/XplatUIWin32.cs (working copy)
@@ -102,6 +102,8 @@
}
internal enum SPIAction {
+ SPI_GETKEYBOARDSPEED = 0x000A,
+ SPI_GETKEYBOARDDELAY = 0x0016,
SPI_GETWORKAREA = 0x0030,
SPI_GETMOUSEHOVERWIDTH = 0x0062,
SPI_GETMOUSEHOVERHEIGHT = 0x0064,
@@ -2610,24 +2612,24 @@
internal override int KeyboardSpeed {
get {
- Console.WriteLine ("KeyboardSpeed: need to
query Windows");
-
+ int speed = 0;
+
Win32SystemParametersInfo(SPIAction.SPI_GETKEYBOARDSPEED, 0, ref speed, 0);
//
// Return values range from 0 to 31 which map
to 2.5 to 30 repetitions per second.
//
- return 0;
+ return speed;
}
}
internal override int KeyboardDelay {
get {
- Console.WriteLine ("KeyboardDelay: need to
query Windows");
-
+ int delay = 1;
+
Win32SystemParametersInfo(SPIAction.SPI_GETKEYBOARDDELAY, 0, ref delay, 0);
//
// Return values must range from 0 to 4, 0
meaning 250ms,
// and 4 meaning 1000 ms.
//
- return 1;
+ return delay;
}
}
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