if you want to run it on mac do the following [On windows] -create a new file "BuildMac.bat" in the same directory of your exe file -inside the file type this: PATH="C:\Program Files (x86)\Mono-2.10.4\bin";%PATH% macpack -n:YOURAPPNAME -a:YOURAPPEXEFILE -o:. -m:winforms
-replace YOURAPPNAME with the name for your application you want to see on mac. example "Painter" -replace YOURAPPEXEFILE with the name of your exe file. example "Painter.exe" then save the file and double click it.. this will create something called MacPackage which is a folder structure contains your exe and script that modifies some settings for your app to work on mac. I assumed you're using winforms since you're new to mono, but if you're using Gtk# then -replace winforms with cocoa now, you just copy the newly created mac package and run it on mac after you install mono framework, that's all. Note: winforms is very bad on mac, use Gtk# instead.beleive me you'll do so after you've pulled all your hair off. -- View this message in context: http://mono.1490590.n4.nabble.com/how-to-release-a-net-winform-application-by-monodevelop-tp3729175p3734058.html Sent from the Mono - WinForms mailing list archive at Nabble.com. _______________________________________________ Mono-winforms-list maillist - Mono-winforms-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-winforms-list