Hi, MonoDevelop and Xamarin Studio don't have a WinForms designer, so you'd better stick with Visual Studio. I admit I'm not really up to date on this, but there must be VS plugins to run your app with Mono from the IDE. I've found the MonoDebugger project (http://www.monodebugger.net/), but it seems it's still not available. Maybe Xamarin for Visual Studio does what you want (http://xamarin.com/visual-studio), but I'm not sure, since it's actually specialized in mobile development.
Note you could also just build your app with VS then manually test it on Mono on all the targeted platforms. It's not ideal, but it's what I do (except I use SharpDevelop). jonesypeter wrote > Hello, > > I wonder if I could ask a very simplistic question. I have searched for > an answer before posting. > > I have created a very simple WinForms applications and created the .exe > and checked that this runs with Mono as well and it all went fine. > > If I want to build this application directly with Mono how do I do this, > because Visual Studio creates a large list of files including > Form1.Designer.cs, Form1.resz. and Program.cs > > Thanks > > Peter Jones -- View this message in context: http://mono.1490590.n4.nabble.com/Porting-Visual-Studio-Created-WinForms-Applications-C-tp4666376p4666385.html Sent from the Mono - WinForms mailing list archive at Nabble.com. _______________________________________________ Mono-winforms-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-winforms-list
