I'm seeing this same problem with MonoDevelop on the Mac - the emulators
start up correctly but MonoDevelop never seems to notice. Is this part of
what's broken in Lion support right now?

- Greg

On Thu, Jul 28, 2011 at 5:32 PM, malexandroni <[email protected]>wrote:

> Hi Tony,
>
> Thanks, but everything seems to be correctly set, the SDK is set to 2.2,
> the
> Manifest is correct, but the "Select Device" window can't see the emulator
> running, it keeps showing "not started" even when I start the emulator
> through this window...
>
> Marcio Alexandroni.
>
> --
> View this message in context:
> http://mono-for-android.1047100.n5.nabble.com/Emulator-is-not-recognized-on-MonoDevelop-Mac-tp4644131p4644310.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
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