After I posted this I noticed that I was a release behind so I downloaded the
latest release of Mono For Android (1.2 I believe) and this seems to work a
lot better (although I am still testing). 

I am still curious as to the 'correct' way to do this. I do want to check
the size of the image before I download it Because some of them may be
REALLY large. Currently I am downloading the entire image into a memory
buffer and then parsing just the bounds so I can get the desired scale, then
the image from the same memory buffer. That does not seem like the best way
to do this (but maybe it is). If I just use the response stream to get the
bounds can I either rewind it and reuse it to actually decode the image, or
do I need to issue another web request. If the later will the first request
only return the image header or will I end up reading the entire image from
the net twice?

Thanks
Dave Goughnour

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