I am having INTERMITTENT trouble with Drawable.CreateFromStream returning a null. My code retrieves an image file off the web, stores it into a MemoryStream, and then makes the call to Drawable.CreateFromStream passing the memory stream.
Sometimes, with the same image, that call will work, and sometimes it will return a null. I double check the MemoryStream in both case with a checksum, and it appears to be identical in both calls. Is it a memory issue, not-thread-safe issue, or what? Anyone else have issues with this? I saw some Android postings about this, but they seem related to buffering input streams. And to be clear, I do NOT get an Exception on the call to Drawable.CreateFromStream. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Drawable-CreateFromStream-returning-null-tp4968597p4968597.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
