Hi, On 3 November 2011 10:07, sound <[email protected]> wrote:
> Exception Type: System.NullReferenceException > Exception Message: Object reference not set to an instance of an object. > Exception Stack Trace: at > MonoTools.Engine.MonoToolsSession.OnDebuggerException(Exception ex) > at Mono.Debugging.Client.DebuggerSession.HandleException(Exception ex) > at Mono.Debugging.Soft.SoftDebuggerSession.HandleException(Exception ex) > at Mono.Debugging.Soft.SoftDebuggerSession.OnConnectionError(Exception > ex) > at > > Mono.Debugging.Soft.SoftDebuggerSession.<>c__DisplayClass6.<StartConnecting>b__5(IAsyncResult > ar) > at > System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage > msg) > at > > System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage > msg, IMessageSink replySink) > at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall() > at > > System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object > o) > at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object > state) > at System.Threading.ExecutionContext.Run(ExecutionContext > executionContext, ContextCallback callback, Object state, Boolean > ignoreSyncCtx) > at > > System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() > at System.Threading.ThreadPoolWorkQueue.Dispatch() > at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() > > I'm seeing this too. When you select the restart option, it doesn't actually kill VS, but just instantates another copy! PFJ
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