Hi John,
Yes, we're inheriting Application and doing a *lot* of initialisation in
OnCreate in order to provide application wide access to various objects.
It's an internal use application (a media display sign) that will be running
24/7 so the initial start time wasn't too much of a concern unti now!
We've worked around the timeout by writing a second application that has the
BroadcastReceiver in it and that starts the first application, this seems to
work ok and will likely eventually end up being a watchdog type service to
ensure the main application is always running.
Thanks,
Martyn
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-----Original Message-----
From: Jonathan Pryor [[email protected]]
Received: Friday, 16 Dec 2011, 21:00
To: Discussions related to Mono for Android [[email protected]]
Subject: Re: [mono-android] Automatic activity start
On Dec 16, 2011, at 5:24 AM, Martyn Wendon wrote:
> So we're working on reducing application load time at the moment....
What device are you running this on? Unless you're providing a custom
Application type and doing a ton of work within Application.OnCreate() or
BroadcastReceiver.OnCreate(), I'm not sure why it would be taking 10s+ to hit
your OnReceive() method...
- Jon
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