On Jan 23, 2012, at 6:19 AM, subsembly wrote:
> it seems that bitmap images attached as background drawables are never 
> released.

They're released, they're just not released soon enough. Hopefully this will 
provide some background and clarification:

        
http://docs.xamarin.com/android/advanced_topics/garbage_collection#Helping_the_GC

If that doesn't help, please let me know how I can improve that.

In your specific case, the problem is that Mono for Android's GC hasn't 
executed, so after you rotate the screen a few times none of the previously 
created Activities have been collected, and all the Java-side memory won't be 
freed until the Mono for Android objects are collected.

The fix is to cause a GC by overriding Activity.OnDestroy():

        protected override void OnDestroy ()
        {
                base.OnDestroy ();
                GC.Collect ();
        }

When I add the above method to the Activity, I'm able to constantly rotate my 
phone without getting a crash, whereas before that change it would crash after 
3 rotations.

 - Jon

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