Hi,
Are there an internal #def within monotouch and monodroid that can be
used for conditional compilation. What I'm after is to be able to do
something like this (very simple example)
using System;
#ifdef MONOTOUCH
using System.Drawing;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
#else
using Android.App;
using Android.Content;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
#endif
Thanks
Paul
_______________________________________________
Monodroid mailing list
[email protected]
UNSUBSCRIBE INFORMATION:
http://lists.ximian.com/mailman/listinfo/monodroid