Great,

just download it and run, it happens when you launch the game.

On Tue, Jul 17, 2012 at 12:18 PM, Ryan Smyth <[email protected]> wrote:

> Hello Francesco,
>
> If you have the steps to reproduce it, I have a Galaxy Tab 10.1 and have a
> quick look. I just bought it, and it's downloading now.
>
> Cheers,
>
> Ryan
>
>
> On Tue, Jul 17, 2012 at 7:52 PM, Francesco Colombo <
> [email protected]> wrote:
>
>> Hi guys,
>>
>> After releasing my game Smashing Planets, I'm receiving some complains
>> about a critical bug. This behaviour happens on a Galaxy S and Galaxy TAB.
>> I can't reproduce it on my Galaxy S2.
>>
>> The game is based on the popular library Monogame.
>>
>> Any idea?
>>
>> Here the log:
>>
>> 07-11 10:59:10.263 E/mono    ( 3293):
>> 07-11 10:59:10.263 E/mono    ( 3293): Unhandled Exception: 
>> Java.Lang.Throwable: Exception of type 'Java.Lang.Throwable' was thrown.
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> Android.Runtime.JNIEnv.CallIntMethod 
>> (intptr,intptr,Android.Runtime.JValue[]) <0x0007c>
>> 07-11 10:59:10.263 E/mono    ( 3293): at Java.IO.InputStream.Read 
>> (byte[],int,int) <0x001ef>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> Android.Runtime.InputStreamInvoker.Read (byte[],int,int) <0x0003b>
>> 07-11 10:59:10.263 E/mono    ( 3293): at System.IO.Stream.ReadByte () 
>> <0x0003f>
>> 07-11 10:59:10.263 E/mono    ( 3293): at System.IO.BinaryReader.ReadByte () 
>> <0x0003b>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> Microsoft.Xna.Framework.Content.ContentManager.ReadAsset<Microsoft.Xna.Framework.Graphics.Texture2D>
>>  (string,System.Action`1<System.IDisposable>) <0x0035b>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> Microsoft.Xna.Framework.Content.ContentManager.Load<Microsoft.Xna.Framework.Graphics.Texture2D>
>>  (string) <0x000bf>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> AdMaiora.Core.Helpers.ResourceLibrary.LoadTexture (string,string) <0x000b3>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> AdMaiora.Core.View.ViewLoader.LoadContent () <0x001d3>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> AdMaiora.Core.View.GameDirector.LoadContent () <0x0009f>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> Microsoft.Xna.Framework.DrawableGameComponent.Initialize () <0x0002f>
>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>> AdMaiora.Core.View.GameDirector.Initialize () <0x00373>
>> 07-11 10:59:10.263 E/mono    ( 3293): at Microsoft.Xna
>>
>>
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