Hello,
Actually there seems a reason why it does not work: as explained in the
linked documentation below: * *Library projects cannot include raw
assets* *:
http://developer.android.com/tools/projects/index.html#LibraryProjects
As far as Java Android projects don't support it, we cannot do that
either. The story could be difference when we support resources and
assets in non-Java managed library though.
So far I'll drop any confusing description on support for "assets".
Atsushi Eno
Atsushi Eno wrote:
Hi,
You're right, it seems assets are not collected as expected. Let me
investigate for appropriate fixes within 4.2.5 final release.
Thanks for the report!
Atsushi Eno
tsukrov wrote:
Hi, Mr. Enomoto,
Works fine for "res".
Fails for "assets".
Is it a correct project structure.
http://mono-for-android.1047100.n5.nabble.com/file/n5711094/proj.png
I have updated the test project on the dropbox.
*The generated apk contains no assets at all.*
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