Hello,

Actually there seems a reason why it does not work: as explained in the linked documentation below: * *Library projects cannot include raw assets* *:
http://developer.android.com/tools/projects/index.html#LibraryProjects

As far as Java Android projects don't support it, we cannot do that either. The story could be difference when we support resources and assets in non-Java managed library though.

So far I'll drop any confusing description on support for "assets".

Atsushi Eno

Atsushi Eno wrote:
Hi,

You're right, it seems assets are not collected as expected. Let me investigate for appropriate fixes within 4.2.5 final release.
Thanks for the report!

Atsushi Eno

tsukrov wrote:
Hi, Mr. Enomoto,

Works fine for "res".
Fails for "assets".

Is it a correct project structure.

http://mono-for-android.1047100.n5.nabble.com/file/n5711094/proj.png
I have updated the test project on the dropbox.

*The generated apk contains no assets at all.*





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