Hi I guess I'm missing something. I'm developing a mobile version of a client that is already available on PCs in multiple forms. Those different clients are meant to share as much code as possible in order to cut down on repetitive work. So, there's a bunch of libraries that are to be shared amongst clients (and they build against standard .NET 4.0)
Here's where it gets tricky: I'm creating derived classes from some of the base classes in my libraries, and override methods where I need to behave differently for Android. While I can step through the overridden code just fine, I cannot step into any method that is defined in a base class. And to make matters worse, even though the base class has proper error handling and should never throw an exception in the method I'm calling, I started getting Unhandled Exceptions (specifically a System.ServiceModel.EndpointNotFoundException). If I run the exact same method with the same parameters in a PC based client, not only can I step through it, but there are no exceptions (and when I do something wrong on the PC client, then the exception is properly caught, and logged). Do I need a different approach to the whole code sharing issue, and why do I get unhandled exceptions that are supposed to be handled? Regards Stephan -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Stepping-into-standard-NET-libs-tp5711361.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
