@Jon It's a debug project using M4A 4.2.4 targetting API 14 running on a Galaxy S3. Configuration properties are as follows: "Use Shared Runtime": true, "Use Fast Deployment" : true.
I worked around the issue by serializing only the list, not the entire object (going for the whole object was mostly being lazy on my part, there's no actual need to serialize the container for my model objects). Regards Stephan Jonathan Pryor-2 wrote > > On Sep 8, 2012, at 4:09 PM, Stephan Steiner <stephan.steiner@> > wrote: >> Here's a bit of code working perfectly on a PC, but when running it on >> M4A, the deserialized object contains 0 items, not 2. > > Debug or Release project? If a Release project, do you have Link All > Assemblies or Link SDK Assemblies? > > If you have Release + Link All Assemblies, please try using Link SDK > Assemblies and see if that fixes it. > > - Jon > > _______________________________________________ > Monodroid mailing list > [email protected] > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Deserialization-issue-List-MyType-not-being-filled-tp5711738p5711763.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
