Yeah, I'm not to sure if httpmime-4.2.1.jar is necessary. OSMDroid just mentions the dependency on slf4j-android. Maybe it's one of the option JAR's that need httpmime?
There could have been more done to clean up the OSDroid API's - pull request are always welcome. ;) On Tue, Sep 18, 2012 at 2:03 PM, Jeremy A. Kolb - ARA/NED <[email protected]>wrote: > Thanks Tom, this look great. I especially like the namespace cleanups.** > ** > > ** ** > > Two things:**** > > **1. **I also had to include httpmime-4.2.1.jar to avoid an > undefined class (I’m not sure how important that is).**** > > **2. **The bug referenced ( > https://bugzilla.xamarin.com/show_bug.cgi?id=6695) in the readme is > similar to an issue with ReSharper ( > http://youtrack.jetbrains.com/issue/RSRP-329525). It will be fixed in > the next version.**** > > ** ** > > ** ** > > ** ** > > Jeremy**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Tom Opgenorth > *Sent:* Tuesday, September 18, 2012 3:44 PM > > *To:* Discussions related to Mono for Android > *Subject:* Re: [mono-android] If anyone needs to get osmdroid JAR > bindings working here's how**** > > ** ** > > Indeed. Just pushed this to GitHub, along with a very simple Android > application that shows how to use OsmDroid: > https://github.com/xamarin/monodroid-samples/tree/master/OsmDroidBindingExample > **** > > ** ** > > The walkthrough should be updated in short order to match this example.*** > * > > ** ** > > On Mon, Sep 17, 2012 at 11:34 AM, Jeremy A. Kolb - ARA/NED <[email protected]> > wrote:**** > > Hi Jon. > > I believe Tom Opgenorth is cleaning up the XML them up and rewriting the > tutorial based on the example I posted. > > Jeremy**** > > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Jonathan Pryor > Sent: Friday, September 14, 2012 4:33 PM > To: Discussions related to Mono for Android > Subject: Re: [mono-android] If anyone needs to get osmdroid JAR bindings > working here's how**** > > Would you mind forking the monodroid-samples repository, adding your > sample, and submitting a pull request? :-) > > http://github.com/xamarin/monodroid-samples > > Thanks, > - Jon > > On Sep 6, 2012, at 10:04 AM, Jeremy A. Kolb - ARA/NED <[email protected]> > wrote: > > > I'm posting this here because I don't know where else to post it. It > may prove useful to someone. I had a hard time figuring out what to place > in Metadata.xml because the documentation isn't the greatest. There may be > a better way to do this. There are also a bunch of cleanups that could be > performed (ie changing getX() to a property get but I couldn't figure out > how to do that). > > > > 1. Setup your project as specified in > http://docs.xamarin.com/android/tutorials/Binding_a_Java_Library_%28.jar%29(I > called it OsmDroid) > > 2. Add the following Jars: > > a. osmdroid-android-3.0.8 as the input jar > > b. httpmime-4.2.1 as reference jar > > c. osmdroid-third-party-3.0.8 as reference jar > > d. slf4j-android-1.5.8 as reference jar > > 3. In EnumMethods.xml you will want the following: > > > > <mapping jni-interface="org/osmdroid/api/IMapView"> > > <method jni-name="setBackgroundColor" parameter="p0" > clr-enum-type="Android.Graphics.Color" /> > > </mapping> > > > > <mapping jni-interface="org/osmdroid/api/IMyLocationOverlay"> > > <method jni-name="onStatusChanged" parameter="p1" > clr-enum-type="Android.Locations.Availability" /> > > </mapping> > > > > 4. Metadata.xml: > > > > <attr > path="/api/package[@name='org.osmdroid.tileprovider.modules']/class[@name='MapTileModuleProviderBase.TileLoader']" > name="visibility"> > > public > > </attr> > > <attr > path="/api/package[@name='org.osmdroid.tileprovider.modules']/class[@name='MapTileModuleProviderBase.TileLoader']/method[@name='loadTile']" > name="visibility"> > > public > > </attr> > > > > <attr > path="/api/package[@name='org.osmdroid.tileprovider']/class[@name='MapTileProviderBase.ScaleTileLooper']/method[@name='handleTile']" > name="visibility"> > > public > > </attr> > > <attr > path="/api/package[@name='org.osmdroid.tileprovider']/class[@name='MapTileProviderBase.ZoomInTileLooper']/method[@name='handleTile']" > name="visibility"> > > public > > </attr> > > <attr > path="/api/package[@name='org.osmdroid.tileprovider']/class[@name='MapTileProviderBase.ZoomOutTileLooper']/method[@name='handleTile']" > name="visibility"> > > public > > </attr> > > > > > > <!-- Draw() seems to be public for android so we need to be consistent > about it. C# doesn't like to mix visibility during inheritance. --> > > <attr > path="/api/package[@name='org.osmdroid.views.overlay']/class[@name='Overlay']/method[@name='draw']" > name="visibility"> > > public > > </attr> > > <attr > path="/api/package[@name='org.osmdroid.views.overlay']/class[@name='TilesOverlay']/method[@name='draw']" > name="visibility"> > > public > > </attr> > > <attr > path="/api/package[@name='org.osmdroid.views.overlay']/class[@name='PathOverlay']/method[@name='draw']" > name="visibility"> > > public > > </attr> > > > > <remove-node > path="/api/package[@name='org.osmdroid.tileprovider.tilesource']/class[@name='CloudmadeTileSource']" > /> > > > > <!-- Return IMapController in MapView.Controller so that we match > IMapView. --> > > <attr > path="/api/package[@name='org.osmdroid.views']/class[@name='MapView']/method[@name='getController']" > name="managedReturn"> > > Org.Osmdroid.Api.IMapController > > </attr> > > > > <!-- We need to rename class MapView.Projection because it conflicts > with a property of the same name --> > > <attr > path="/api/package[@name='org.osmdroid.views']/class[@name='MapView.Projection']" > name="managedName"> > > MapView.ProjectionImpl > > </attr> > > > > <!-- Change return type to match IMapView.Projection property return > type --> > > <attr > path="/api/package[@name='org.osmdroid.views']/class[@name='MapView']/method[@name='getProjection']" > name="managedReturn"> > > Org.Osmdroid.Api.IProjection > > </attr> > > > > > > This should get you building and you can reference the OsmDroid project > in your application (you don't need to use a MapActivity, a regular one > works just fine) and it will work. > > > > Jeremy > > _______________________________________________ > > Monodroid mailing list > > [email protected] > > > > UNSUBSCRIBE INFORMATION: > > http://lists.ximian.com/mailman/listinfo/monodroid > > _______________________________________________ > Monodroid mailing list > [email protected] > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > _______________________________________________ > Monodroid mailing list > [email protected] > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid**** > > > > **** > > ** ** > > -- > http://www.opgenorth.net**** > > _______________________________________________ > Monodroid mailing list > [email protected] > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > > -- http://www.opgenorth.net
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