Hi.

For a tetris-like game, using monogame with monotouch/droid as
miljenko said and XNA, you will reuse nearly all the code between all
three platforms.

But for drawing is another history, drawing in real time to a texture
is not the straightest operation to do in XNA or OpenGL, I find easier
to use native functions like Silverlight or Quartz.

Anyway, using monotouch/droid will ease your work because Xamarin has
very nice examples about how to do this in c# what will be a lot
easier to understand and learn for you than in a new language.

Enviado desde mi iPhone

El 24/09/2012, a las 22:28, notig <[email protected]> escribió:

> I don't plan to do any complex games.... basically just a game kind of like
> tetris.... and one like "draw something"
>
> is it possible to have games be cross platform real time with
> monotouch/monodroid?
>
>
>
>
>
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