Hi Jon, thanks for the feedback.
unfortunately, the workaround 10840#c6 doesn't work for me. When will the next Mono-Release be published? The incresed package-size (debug-mode.) is something that I only have recognised. I don't care much about that. The package-size in Release-Mode is nearly the same. Only a few kb diffenece, so no trouble at all. fyi my debug-settings are: Lininking = none shared runtime = yes fast depl. = yes > > strange behavior in debug-mode (only when debugger is connected): > > the debugger internally stopped at a codeline and didn't go further. I > hit pause & F5 several times, the debugger always stood on the same > codeline (it was not in a loop ;). > This is the first I remember hearing of this issue. :-( In my last session the same problem occurs, but at another codeline (same activity, same method). I'll try to make a screencast tomorrow. maybe this helps. the method is called over ThreadPool.QueueUserWorkItem. Can this cause the probleme? tomorrow i will try without QueueUserWorkItem to see, if it is a difference. regards Lee -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Slow-Build-und-Packaging-Process-few-other-things-after-update-tp5713139p5713141.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
