After a couple hours of monkeying around and reading the MT web site, 
I realized that I am thinking of the "Linker" in the reverse that I 
need to be. When I use the linker on SDK, or link everything, it's 
actually removing more stuff, not adding more stuff, so I was 
probably tossing my desired library out to the curb for trash pickup.

So, selecting Linker off, I see different behavior during execution, 
and I'm able to move on.

I've been sprinkling NSLog() statements in the objc source I'm trying 
to work with, and watching for useful messages to show up on the 
console log. Is there a way to actually use the debugger to step 
through the objc code?

I had been referencing MGSplitViewController.ViewControllers[], which 
is initialized in the objc module to be a NSMutableArray containing a 
couple NSNull objects. Whenever I look at that field it always 
exceptions. So I stopped looking at it, and instead look at the 
things that are supposed to be in that array as MasterViewController 
and DetailViewController. The thing appears to work much better that 
way (it doesn't blow up).

-Mike
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