Harsh words Pete...

I'm not condoning Attachmate's actions, but still
'donkey-smegma-gobbling-money-stealing bastards'...

Come on, this is a family show. ;-)

On 3 June 2011 12:10, Pete Macko <[email protected]> wrote:

> You're a c# developer, so you're probably used to relatively good
> documentation, an IDE that doesn't suck much, good tools like
> Resharper/Productivity Power Tools, and the confidence that what you write
> will likely work when deployed. You don't get much of that with monotouch.
> Medium to large sized projects will lag on startup on the device, .5-5
> seconds depending on the speed of the processor on the device, enough to
> make your users wonder if the app crashed. Since there's no JIT on the
> phone, you'll find that you have to do some minor hackage to get
> relatively simple LINQ stuff to work. Oh and getting native libraries to
> work is a frustrating experience. If everything's not 'right' the
> import/library tool fails with no useful output "Mtouch failed with exit
> code 1" - friggin' lovely. For a FOSS IDE, MonoDevelop is a nice bit of
> work, but it's buggy and tempermental, the last thing you want to deal
> with when trying to meet deadlines (well other than having your
> development platform pulled out from under you 2 weeks before a major POC
> release by a bunch of copraphagic corporate-types). While it's amazing
> that they got the on-device debugging to work at all, it too was not a
> great experience. Compared to the ease of adding outlets and actions in
> Xcode 4, the XIB editing experience in MonoDevelop/Touch is a big slowdown
> in your development workflow.
>
> I was a strong proponent of leveraging my skills in c# (and that of the
> other developers where I work) by using MonoTouch - fought some battles to
> get it accepted at my place of employment - and jumped in headfirst.
> Asstachmate only proved that the FUD of the native-only crowd was right.
> Don't rely on toys when money is on the line - someone can take them away
> from you with no notice.  $399 is a lot of money to spend on a development
> curiosity. If you're just wanting to mess around with iOS+C#, wait until
> the new version comes out from Orangutangarama or whatever the new
> company's name is. Even if it's still toylike, at least the money will go
> to some deserving people and not donkey-smegma-gobbling-money-stealing
> bastards like those who can be found at Attachmate.
>
>
> Did anyone else out there get screwed by spending $$$ on MonoDroid?
>
> On 6/2/11 8:55 PM, "Dennis" <[email protected]> wrote:
>
> >Hmmm.. I was just getting ready to buy MonoTouch but when I read that it
> >interfaces with Interface Builder I got confused as this is no integrated
> >into xcode.  So I checked the forums and found this posting!
> >
> >I take it monoTouch has been purchased by Novell?  Is this worth buying
> >now
> >since you folks are complaining about it?  $399 isn't a lot of cash but it
> >is to me! and also for the Andriod version..  From reading your posts the
> >android version isn't working?
> >
> >Sorry for the questions..  Been trying to learn objective-c and thought
> >I'd
> >look into this since I'm already a C# developer..
> >
> >Dennis
> >
> >--
> >View this message in context:
> >
> http://monotouch.2284126.n4.nabble.com/Time-for-action-tp3566783p3569745.h
> >tml
> >Sent from the MonoTouch mailing list archive at Nabble.com.
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>
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-- 
Regards,

James Darbyshire
[email protected]
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