Harsh words Pete... I'm not condoning Attachmate's actions, but still 'donkey-smegma-gobbling-money-stealing bastards'...
Come on, this is a family show. ;-) On 3 June 2011 12:10, Pete Macko <[email protected]> wrote: > You're a c# developer, so you're probably used to relatively good > documentation, an IDE that doesn't suck much, good tools like > Resharper/Productivity Power Tools, and the confidence that what you write > will likely work when deployed. You don't get much of that with monotouch. > Medium to large sized projects will lag on startup on the device, .5-5 > seconds depending on the speed of the processor on the device, enough to > make your users wonder if the app crashed. Since there's no JIT on the > phone, you'll find that you have to do some minor hackage to get > relatively simple LINQ stuff to work. Oh and getting native libraries to > work is a frustrating experience. If everything's not 'right' the > import/library tool fails with no useful output "Mtouch failed with exit > code 1" - friggin' lovely. For a FOSS IDE, MonoDevelop is a nice bit of > work, but it's buggy and tempermental, the last thing you want to deal > with when trying to meet deadlines (well other than having your > development platform pulled out from under you 2 weeks before a major POC > release by a bunch of copraphagic corporate-types). While it's amazing > that they got the on-device debugging to work at all, it too was not a > great experience. Compared to the ease of adding outlets and actions in > Xcode 4, the XIB editing experience in MonoDevelop/Touch is a big slowdown > in your development workflow. > > I was a strong proponent of leveraging my skills in c# (and that of the > other developers where I work) by using MonoTouch - fought some battles to > get it accepted at my place of employment - and jumped in headfirst. > Asstachmate only proved that the FUD of the native-only crowd was right. > Don't rely on toys when money is on the line - someone can take them away > from you with no notice. $399 is a lot of money to spend on a development > curiosity. If you're just wanting to mess around with iOS+C#, wait until > the new version comes out from Orangutangarama or whatever the new > company's name is. Even if it's still toylike, at least the money will go > to some deserving people and not donkey-smegma-gobbling-money-stealing > bastards like those who can be found at Attachmate. > > > Did anyone else out there get screwed by spending $$$ on MonoDroid? > > On 6/2/11 8:55 PM, "Dennis" <[email protected]> wrote: > > >Hmmm.. I was just getting ready to buy MonoTouch but when I read that it > >interfaces with Interface Builder I got confused as this is no integrated > >into xcode. So I checked the forums and found this posting! > > > >I take it monoTouch has been purchased by Novell? Is this worth buying > >now > >since you folks are complaining about it? $399 isn't a lot of cash but it > >is to me! and also for the Andriod version.. From reading your posts the > >android version isn't working? > > > >Sorry for the questions.. Been trying to learn objective-c and thought > >I'd > >look into this since I'm already a C# developer.. > > > >Dennis > > > >-- > >View this message in context: > > > http://monotouch.2284126.n4.nabble.com/Time-for-action-tp3566783p3569745.h > >tml > >Sent from the MonoTouch mailing list archive at Nabble.com. > >_______________________________________________ > >MonoTouch mailing list > >[email protected] > >http://lists.ximian.com/mailman/listinfo/monotouch > > > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch > -- Regards, James Darbyshire [email protected]
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