Kinda bummed no one has thots on this.  Seems weird.  

Anyways, here's some info...

The more I trim out of my game the longer I can play until it crashes... but
it still crashes.

I'm not at a point where I have my main character with no animations, just
stand pose, no level background or tiles and no sounds - I'm doing a
platformer, no scrolling.  It's getting pretty nuts how limited my resources
are.

Does anyone have the specs on the various devices, my heap is constantly
around 0.5 Mb... is heap size what I should be worried about?  What exactly
triggers a memory warning on iOS?  How do I measure for it?

TIA

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