How are you running the universal project in the iPad simulator instead of the iPhone simulator? What should happen in the TouchDown events?
Dimitris Tavlikos Software Developer Email: [email protected] Twitter: http://twitter.com/#!/dtavlikos Blog: http://software.tavlikos.com On Jul 25, 2011, at 8:47 PM, Anita V. wrote: > Hi, > > I am converting my iPhone app into a universal app. All I've done so far is > change the build type to "iPhone and iPad", and changed the frame sizes for > the images on the view that loads when the app starts up. It all looks fine, > but none of the button touchdown event are getting fired! The same build > works great on the iPhone and the iPhone simulator, but on the iPad > simulator, the buttons don't work. Can anyone help? > > Thanks! > Anita > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/Buttons-don-t-work-on-iPad-simulator-tp3693464p3693464.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
