Have you tried putting a System.GC.Collect(); somewhere at a known point in code and seen if that causes it to crash?
Dino -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Anita H. Sent: Friday, August 19, 2011 10:08 AM To: [email protected] Subject: [MonoTouch] App crashing on iOS 3.1.2 Hi, I was wondering if Monotouch apps support iOS 3.1.2? My app works great on all iOS 4 devices, but runs slowly and crashes halfway through the game on an iPhone 1 running iOS 3.1.2. Unfortunately, I haven't been able to debug the crash yet, because I can only borrow this iPhone 1 for a short time, and I don't have access to wireless at the moment. Has anyone experienced similar issues? Based on the app behavior and the time of the crash, my gut is telling me that the app is crashing when the garbage collector is called, but I haven't been able to debug and confirm. Thanks, Anita ----- Anita Hirth Creative and Technical Director Smart Cookie Studios Website Twitter Facebook Blog -- View this message in context: http://monotouch.2284126.n4.nabble.com/App-crashing-on-iOS-3-1-2-tp3755418p3755418.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
