Have you tried putting a System.GC.Collect(); somewhere at a known point in 
code and seen if that causes it to crash?

Dino

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Anita H.
Sent: Friday, August 19, 2011 10:08 AM
To: [email protected]
Subject: [MonoTouch] App crashing on iOS 3.1.2

Hi,

I was wondering if Monotouch apps support iOS 3.1.2? My app works great on all 
iOS 4 devices, but runs slowly and crashes halfway through the game on an 
iPhone 1 running iOS 3.1.2. Unfortunately, I haven't been able to debug the 
crash yet, because I can only borrow this iPhone 1 for a short time, and I 
don't have access to wireless at the moment. Has anyone experienced similar 
issues? Based on the app behavior and the time of the crash, my gut is telling 
me that the app is crashing when the garbage collector is called, but I haven't 
been able to debug and confirm.

Thanks,
Anita

-----
Anita Hirth
Creative and Technical Director
Smart Cookie Studios
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