I'm trying to write a general purpose routine that will set the font using a variable instead of the literal font name.
CGBitmapContext.SelectFont(fontName, fontSize, CGTextEncoding.MacRoman); instead of: CGBitmapContext.SelectFont("Arial", fontSize, CGTextEncoding.MacRoman); But it seems not to work. Any suggestions would be much appreciated. Thanks, Rick -- View this message in context: http://monotouch.2284126.n4.nabble.com/Setting-Font-in-CGBitmapContext-SelectFont-using-variable-tp3766928p3766928.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list MonoTouch@lists.ximian.com http://lists.ximian.com/mailman/listinfo/monotouch