Has anyone had experience with building assemblies using monotouch and use them 
from Unity ?

Two things came up to mind:
1. The Unity UI framework is a bit different from the traditional iPhone app. 
How do they integrate ? (if possible)
2. Unity is still using .NET 2.0. I suppose you can configure the target .net 
in monotouch to use 2.0 instead of 4.0 ?

Your comments would be greatly appreciated.
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