The way I got it work was to have Mac (MonoTouch) files referenced as "links
to files" in VS from Mono for Adnroid and WP7 project.
I used MonoTouch to VS converter (borrowed from:
http://www.shrinkrays.net/code-snippets/csharp/monotouch-tips-and-snippets.aspx)
to modify MonoTouch project file so I could open the whole solution in VS
2010. I used TFS as a source control.
If try to build Silverlight/WPF/WP7 project you would do similar thing.
All MonoTouch project files were on windows share of course. MonoDevelop was
happy with it.
I have a little more of the description on my blog:

http://sim4all.com/blogging/?p=173

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