After a fresh installation of xcode 3.6 and Monodevelop 2.6 on a Mac Mini running Lion, i noticed that the iPhone/iPad simulator only starts automatically after the first (re)build/run command.
If i change some code, (re)build and run the app, the simulator will not start the application again. From that moment i have to click on the simulator with the mouse to give it focus, and only then the app starts on the simulator. If i use debug in stead of run, the simulator does work every time. Anyone experienced this behaviour? On my not-so-legal vmware osx machine running Snow Leopard, the simulator works perfect and every time i run the app from monodevelop 2.6. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Simulator-only-starts-automatically-the-first-time-using-run-tp3826547p3826547.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
