Thanks Mike. I used your code as a starting point & was using custom cells
with lazy load/cached images (which is where I thought the problem was, as
your demo works fine on my phone).

It turns out the fix is to add the keyword *override* to the methods in the
UIScrollViewDelegate and then it works OK on the physical device. e.g:

#region UIScrollViewDelegate

                [Export("scrollViewDidScroll:")]
                public override void Scrolled (UIScrollView scrollView)
                {
                  //code
                }

                [Export("scrollViewWillBeginDragging:")]
                public override void DraggingStarted (UIScrollView scrollView)
                {
                        //code
                }

                [Export("scrollViewDidEndDragging:willDecelerate:")]
                public override void DraggingEnded (UIScrollView scrollView, 
bool
willDecelerate)
                {
                        //code
                }
                
                #endregion



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