Thanks Mike. I used your code as a starting point & was using custom cells
with lazy load/cached images (which is where I thought the problem was, as
your demo works fine on my phone).
It turns out the fix is to add the keyword *override* to the methods in the
UIScrollViewDelegate and then it works OK on the physical device. e.g:
#region UIScrollViewDelegate
[Export("scrollViewDidScroll:")]
public override void Scrolled (UIScrollView scrollView)
{
//code
}
[Export("scrollViewWillBeginDragging:")]
public override void DraggingStarted (UIScrollView scrollView)
{
//code
}
[Export("scrollViewDidEndDragging:willDecelerate:")]
public override void DraggingEnded (UIScrollView scrollView,
bool
willDecelerate)
{
//code
}
#endregion
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