Hey guys,
   experiencing a strange problem here. I reinstalled OS X, Xcode 3.2.6 +
4.1, and MonoTouch (4.2.2) on my laptop and am now no longer able to build
ad hoc builds of the app that work on other people's iPhones. I am able to
deploy to my iPhone and it works, but for everybody else the app crashes
with a bunch of errors that looks like the following:


Objective-C exception thrown. Name: NSInternalInconsistencyException Reason:
Could not load NIB in bundle: 'NSBundle (loaded)' with name
'UIViewScrollerContainer'
at MonoTouch.UIKit.UIViewController.get_View () [0x00000] in :0 at
Coolfindz.iPhoneRateViewController.ViewDidLoad () [0x000e2] in
/Users/technohead/Projects/Coolfindz/Coolfindz/iPhone/iPhoneRateViewController.xib.cs:76
at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String
principalClassName, System.String delegateClassName) [0x00000] in :0 at
MonoTouch.UIKit.UIApplication.Main (System.String[] args) [0x00000] in :0 at
Coolfindz.Application.Main (System.String[] args) [0x00016] in
/Users/technohead/Projects/Coolfindz/Coolfindz/Main.cs:21

Building the app from my other OS X machine with the exact same source code,
and it works fine for everybody. 

Any ideas?

thanks,
Dennis


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