Hey guys, experiencing a strange problem here. I reinstalled OS X, Xcode 3.2.6 + 4.1, and MonoTouch (4.2.2) on my laptop and am now no longer able to build ad hoc builds of the app that work on other people's iPhones. I am able to deploy to my iPhone and it works, but for everybody else the app crashes with a bunch of errors that looks like the following:
Objective-C exception thrown. Name: NSInternalInconsistencyException Reason: Could not load NIB in bundle: 'NSBundle (loaded)' with name 'UIViewScrollerContainer' at MonoTouch.UIKit.UIViewController.get_View () [0x00000] in :0 at Coolfindz.iPhoneRateViewController.ViewDidLoad () [0x000e2] in /Users/technohead/Projects/Coolfindz/Coolfindz/iPhone/iPhoneRateViewController.xib.cs:76 at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x00000] in :0 at MonoTouch.UIKit.UIApplication.Main (System.String[] args) [0x00000] in :0 at Coolfindz.Application.Main (System.String[] args) [0x00016] in /Users/technohead/Projects/Coolfindz/Coolfindz/Main.cs:21 Building the app from my other OS X machine with the exact same source code, and it works fine for everybody. Any ideas? thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Reinstalled-OS-X-and-MonoTouch-can-no-long-build-working-ad-hoc-apps-tp3870144p3870144.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
