I am having a hard time wrapping my brain around the proper way to do this using MonoTouch. Normally you create your view controller, and you add that controller's view for display. Once you are finished with that view you remove it from view. The view you removed hangs around for quick loading later until there is a memory warning, at which point the view is unloaded, the viewDidUnload method is called, and you cleanup for your view.
In MonoTouch, the ViewDidUnload method does not seem to ever be called. Can someone clarify exactly how this should work? Is there a way to forcefully have a UIViewController dispose of its view? Thanks -- View this message in context: http://monotouch.2284126.n4.nabble.com/Proper-UIViewController-UIView-handeling-tp3964036p3964036.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
