I am having a hard time wrapping my brain around the proper way to do this
using MonoTouch. Normally you create your view controller, and you add that
controller's view for display. Once you are finished with that view you
remove it from view. The view you removed hangs around for quick loading
later until there is a memory warning, at which point the view is unloaded,
the viewDidUnload method is called, and you cleanup for your view.

In MonoTouch, the ViewDidUnload method does not seem to ever be called. Can
someone clarify exactly how this should work? Is there a way to forcefully
have a UIViewController dispose of its view?

Thanks

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