Hello,
I'm doing some OpenGL ES 2.0 work and I can't find GL.GenVertexArrays().
I see it in the apple docs as: 
// Create and bind the vertex array object. 
glGenVertexArraysOES(1,&vao1); 
It's described in the OpenTK docs as well.  
I don't see any of the methods needed to use VAO's are they not supported?
Cheers
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