Hello, I'm doing some OpenGL ES 2.0 work and I can't find GL.GenVertexArrays(). I see it in the apple docs as: // Create and bind the vertex array object. glGenVertexArraysOES(1,&vao1); It's described in the OpenTK docs as well. I don't see any of the methods needed to use VAO's are they not supported? Cheers
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