Hi,

It looks like your running out of a certain type of trampolines.

An explanation of the problem and the solution can be found here:
http://docs.xamarin.com/ios/troubleshooting#Ran_out_of_trampolines_of_type_0

The crash report doesn't say which trampoline version you ran out of, but
this information should be printed to the iOS Device Log in MonoDevelop.

I hope this helps,
Rolf


On Wed, Jan 25, 2012 at 10:42 AM, cbailey <[email protected]> wrote:

> I've been working on an iphone app using a trial version of Monotouch. I've
> just purchased Monotouch yesterday and have run the app on a device for the
> first time. I've run into a couple of issues that cause the app to crash.
>
> • ObservableCollection constructor works on simulator but crashes on device
> • WCF call System.ServiceModel.ClientBase.InvokeAsync works on simulator
> but
> crashes on device
>
> Both issues seem to be related to generics. I am aware that there are some
> restrictions on generics.
> Can anyone let me know what I need to do to make this code work on the
> device?
>
> OS Version: iPhone OS 5.0.1 (9A405)
> Monotouch: 5.0.4
> Mono 2.10.8 (tarball Mon Dec 19 17:43:18 EST 2011)
>
> See crash reports below
>
> --
> View this message in context:
> http://monotouch.2284126.n4.nabble.com/ObservableCollection-constructor-and-WCF-call-works-on-simulator-but-crashes-on-device-tp4326783p4326783.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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> MonoTouch mailing list
> [email protected]
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>
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