Hi, It looks like your running out of a certain type of trampolines.
An explanation of the problem and the solution can be found here: http://docs.xamarin.com/ios/troubleshooting#Ran_out_of_trampolines_of_type_0 The crash report doesn't say which trampoline version you ran out of, but this information should be printed to the iOS Device Log in MonoDevelop. I hope this helps, Rolf On Wed, Jan 25, 2012 at 10:42 AM, cbailey <[email protected]> wrote: > I've been working on an iphone app using a trial version of Monotouch. I've > just purchased Monotouch yesterday and have run the app on a device for the > first time. I've run into a couple of issues that cause the app to crash. > > • ObservableCollection constructor works on simulator but crashes on device > • WCF call System.ServiceModel.ClientBase.InvokeAsync works on simulator > but > crashes on device > > Both issues seem to be related to generics. I am aware that there are some > restrictions on generics. > Can anyone let me know what I need to do to make this code work on the > device? > > OS Version: iPhone OS 5.0.1 (9A405) > Monotouch: 5.0.4 > Mono 2.10.8 (tarball Mon Dec 19 17:43:18 EST 2011) > > See crash reports below > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/ObservableCollection-constructor-and-WCF-call-works-on-simulator-but-crashes-on-device-tp4326783p4326783.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch >
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