Hello, I have an algorithm written in C# that uses the .NET System.IO.BinaryReader class to evaluate samples in audio files. From there I create a new audio file(or stream) that is populated at certain audio sample positions. Is it possible to incorporate this code within iOS framework? My hunch is that Apple might get fussy about accessing MP3 binary data within the iPhone.
Many thanks...........Mickey -- View this message in context: http://monotouch.2284126.n4.nabble.com/Reading-Contents-of-MP3-in-MonoTouch-tp4417036p4417036.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
