I can write code in monotouch and OpenTK to create a spinning six sided cube. 
However, when I try to texture map it, I get stuck.  It never comes out how
I think it should.  I know I am specifying the write texture coords, but it
doesn't seem to render properly.  Can someone post the GL drawing code to
texture map each of the 6 sides of a cube with the same texture?

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