I have an iPhoneOSGameView as the detail view of a splitviewcontroller.  I am
trying to add gesture recognizers to interact with the 3d objects.  The
pinch gesture works fine.  The pan gesture is only recognized if I move my
finger to the right or up and down.  If I move my finger to the left, the
gesture is not recognized.  As a workaround, I have to start moving my
finger up to get the pan gesture going and then move to the left.  It is
really strange.

I decided to try not using the pan gesture recognizer and just override the
TouchesXXX methods.  To my surprise, the same behavior occurs.

Anybody have any ideas?  It feels like an MT or ios SDK bug at this point?

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