Never seen or heard of such behavior. Do you have unbalanced (old style) animation blocks somewhere (UIView.BeginAnimation())?
Grüße, René Am 19.04.2012 um 04:50 schrieb dermotos <[email protected]>: > I've encountered a strange issue lately. It doesn't seem to occur at any > particular point in my code, but once it happens it affects all views. > > Basically animations stop working. What happens then is the app continues to > work, but any animation just jumps to the end frame, it no longer animates. > Once the problem arises then it affects everything, including: UIView > animations, Core Animation Basic/Key-frame/transition animations. Even built > in UINavigationController animations stop working. > > "Animations" such as UIScrollView deceleration continue to work, but as far > as I know these aren't using Core animation, which leads me to think the > problem is occurring there. > > I've noticed it occurring randomly at several different points in my app. I > don't even know where to start looking to solve it, or if it is outside the > scope of my code and perhaps a monotouch or even iOS5 problem. > > Has anyone encountered anything similar? > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/All-CoreAnimation-based-animations-randomly-stop-working-tp4569749p4569749.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
