Current xcode is 4.3.2, so grab the updates off the Mac Appstore, too.

Xamarin's docs is usually a good place to start

http://docs.xamarin.com/ios

eg

http://docs.xamarin.com/ios/getting_started/hello_iphone

You will need to give yourself some time to learn this - cocoatouch,
which you are mostly using, is easily the size of Win32, which is (at
a guess) double the size of the .NET framework. The design decisions
in there are often very different to windows, and while Xamarin have
done a great job of "papering over" some of it, thats just how the
base framework is written.

For example, they heavily use patterns, eg singleton (who doesn't?),
MVC, delegate, observer, and a load of others. The framework is VERY
async.

It took me a good 3 months (part time / weekends) to REALLY get up to
speed, and 2 years later, I'm still learning heaps of stuff. That
said, I find that I have more "wow, I dont have to do that, Apple has
done it for me" moments with CocoaTouch than I ever did with anything
from MSFT :) But I've not used WPF much, so maybe thats like that too.



On Tue, May 1, 2012 at 15:35, Jason Awbrey <[email protected]> wrote:
> that article is over 2 years old (it predates the iPad launch) - there have
> been major changes since then in terms of XCode integration, and I think
> various project templates have been renamed also
>
> I would try downloading some sample apps from Xamarin and try running them
> to confirm that your install is correct, and then just play with them to
> start learning your way around
>
>
> On Sat, Apr 28, 2012 at 3:05 PM, mjones309 <[email protected]>
> wrote:
>>
>> I am very frustrated new user. I am expert C# / MS Visual Studio
>> developer. I
>> have minimal time to learn MonoDevelop/MonoTouch/Xcode environments.
>> Getting
>> things setup so I can learn has been one of the most frustrating things
>> because the environment seems to be a moving target.
>>
>> Currently I am spending the better part of one of my Saturdays just trying
>> to follow what seems like a good tutorial, at
>> http://www.drdobbs.com/mobile/222600599?pgno=1
>> http://www.drdobbs.com/mobile/222600599?pgno=1
>>
>> The very first step is to open Monodevelop, go to File | New Solution |
>> iPhone | iPhone Monotouch Project  from the C# templates.
>>
>> From MonDevleop's About window, I am running MonoDevelop 2.8.8.84,
>> MonoTouch
>> 5.2.11, Xcode 4.2.1 on Mac OS X 10.7.3. I do not see any project templates
>> like what is shown in the tutorial. I have tried searching forums,
>> documentation can't find anyone with the same problem. I find where
>> someone
>> did not install MonoTouch, but obviously I don't have that problem.
>>
>> I have upgraded a couple times various apps, when prompted to do so. Now
>> that I am really trying to learn something, I am lost as to why I don't
>> have
>> what the tutorial shows.
>>
>> Did one of my upgrades blow away project templates? Did I not install
>> things
>> properly. Trying to learn how to just crawl and make progress with these
>> tools is about as much fun as sticking needles in my eye.
>>
>> I am sure I am just experiencing newbee type problems, but it is very
>> frustrating when simple instructions are either outdated or my system is
>> not
>> properly configured.
>>
>> Any help is greatly appreciated.
>>
>>
>> -----
>> Mike Jones
>> Sr. Solutions Engineer
>> Think 1st Solutions
>> --
>> View this message in context:
>> http://monotouch.2284126.n4.nabble.com/Missing-project-templates-tp4595215p4595215.html
>> Sent from the MonoTouch mailing list archive at Nabble.com.
>> _______________________________________________
>> MonoTouch mailing list
>> [email protected]
>> http://lists.ximian.com/mailman/listinfo/monotouch
>
>
>
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>



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