I've added a sample on how to use touchesbegan/move/ended etc: http://monotouch.2284126.n4.nabble.com/file/n4645783/dragimage.cs dragimage.cs
And then in your main view add: but this is not the way to go ;) from the StackScrollView sample i found that they are using a gesture recognizer (UIPanGestureRecognizer) to eventually move the views, combined with some animations to create a bounce effect when the gesture stops. I'm trying to re-write the sample in MonoTouch, if i succeed, i will post it. The problem is that Objective-C looks a bit alien to me... and also they are using a lot of views that have views which add views which add tableviews which add intances of other tableviews etc etc where we would just derive a view from UITableViewController and get it over with ;) Monotouch is sóóóó much easier :) so i have to analyze carefully to see if what they're doing is actually usefull, or not necessary in C#. Also, the StackScrollView sample is build around the principle that you can drilldown to infinity, and they've tried to create a some sort of generic approach to achieve this, but i'm not very fond of the close coupling of classes and the smell of recursiveness... for my purpose, i only have to drill down 3 levels max, which will make life a lot easier, and would make the understanding of the Objective-C code easier as well. Almost 90% of the code in the sample is dedicated to administer all the left- and right (sub) views and the relation between them, to infinity & beyond. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Master-detail-view-drilldown-swiping-UI-tp4622743p4645783.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
