Hi

On 2012.05.30 16:52, Dean Cleaver wrote:
What has seemed to help is this: Removing references to System.Data and Mono.Data.SqlLite. They were both used in some code, but only code that was executed on the server, or in generic code (base libraries) where they were no longer needed. So for the code executed on the server (same code shared between both projects) I conditionally compiled all the System.Data code out of the iPhone side so I could remove the reference. This has shaved several seconds off the load time as it's fewer assemblies needing to be loaded. It's now down to about 12 seconds to start calling my code, which takes about 1.5 seconds in total until the "ViewDidAppear" ends on my first view.
So this would imply that conditional compilation (#idefs) is not something to recommend?

I'm searching for right rules and recommendations for multitargeting myself. Still haven't stabilized my thougths

regards
mel


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