Thanks, Craig. That was it exactly! The easiest path by far was to use a UIViewController and then add the UITableView to that instead of what I was doing.
I tried Nic's suggestion using MT.Dialog just to see what it would be like (thanks for the suggestion, Nic!), but I couldn't quite get what I was after that way. --Chris Craig Dunn-2 wrote > > Possibly you are using a UITableViewController or a > Monotouch.Dialog.DialogViewController as the basis of the screen - both of > these have a UITableView 'built in' that uses up the entire screen space, > which is why the rows appear as you described. This is kinda their > expected > behavior. > > Create a *UIViewController* instead and add all the controls to it, > specifying the Frame of each such that they're laid-out as you have shown, > * > including* a UITableView. > > Using MT.D is a little tricky in this scenario, as DialogViewController > does want to use the entire screen. A normal table with a > UITableViewSource > will probably be easier in this scenario... > > HTH > -- View this message in context: http://monotouch.2284126.n4.nabble.com/Need-help-with-UITableView-tp4655183p4655224.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
