Have a look at the ATMHud stuff, which is in the monotouch-bindings
project on github. That wraps a nice HUD which you can use to block
the user interacting with the app until it's all finished.

Also, that method takes a completion block - ie, code to call when
it's all done - so you could throw up the HUD, call the save, and in
the completion block, hide the hud and keep going.

https://github.com/mono/monotouch-bindings

On Tue, Jun 26, 2012 at 10:28 PM, Dae <[email protected]> wrote:
> P.S. Any link to a good source of information about async handling in
> Monotouch would be greatly appreciated :)
>
> Thanks.
>
> Andre.
>
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> View this message in context: 
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