Thanks Mikkel. I'm really just using it for debugging, so it's been good to
me so far (only been using it for the last hour or so though). If I find
anything in need of fixing, I'll certainly do so!

Cheers,
Brett


On Fri, Jul 6, 2012 at 11:12 AM, Mikkel Lønow <[email protected]> wrote:

> Hi Brett,
>
> I wrote that 7 month ago and I believe it had some bugs. Feel free to
> improve it (probably other ways to do it as well) :)
>
> Mikkel
>
> On Fri, Jul 6, 2012 at 4:57 PM, Brett Spurrier 
> <[email protected]>wrote:
>
>> Found what i was looking for:
>> https://gist.github.com/1416503
>>
>> Cheers,
>> Brett
>>
>>
>> On Fri, Jul 6, 2012 at 10:19 AM, Brett Spurrier <[email protected]
>> > wrote:
>>
>>> Hi all,
>>>
>>> This is hopefully straightforward, but I can't find an answer.
>>>
>>> I am trying to debug the contents of my pushnotification options
>>> dictionary (in FinishedLaunching), which is an NSDictionary type.  But
>>> because I would like to know what the NSDictionary contents are after the
>>> application is opened in response to a push notification (ie., the user
>>> clicks the notification when the app is closed, thus launching the app), I
>>> can't set a breakpoint in the FinishedLaunching method.
>>>
>>> I can however view Console.Write statements in the iOS console log, so
>>> my question is: how can I Console.WriteLine the contents of an NSDictionary?
>>> Using Console.WriteLine(options) just results in
>>> "MonoTouch.Foundation.NSDictionary".
>>>
>>> Does anyone have any ideas?
>>>
>>> Cheers,
>>> Brett
>>>
>>>
>>
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