Thanks to all for the replies.

I can rest in peace with multiple assemblies and not worry over impacting load 
times.  

Cheers,
Greg

On 08/07/2012, at 4:35 PM, rnendel11 wrote:

> When I first started using MT I stressed on this quite a bit - coming from
> the windows world and watching "any cpu" applications take *forever* to
> compile.  However, I just posted a "significantly" large application that
> references 6 different custom class library assemblies, many other
> assemblies, and copies a default DB on first load, all in under 6-7 seconds
> (at most) on an actual device.  Load time really isn't too much of a concern
> as far as I can tell.  If Apple says otherwise over the next few days, I'll
> certainly post here :-)
> 
> FYI - this app uses networking (tcp/ip stack), copies a default DB, links to
> 6 custom class libraries common to windows/android/IOS, etc... and loads on
> first initialization well under what I had feared so long ago - IMHO, do
> what "best practices" tell you and, in the end - on a physical device - you
> will find acceptable performance and load times.
> 
> --
> View this message in context: 
> http://monotouch.2284126.n4.nabble.com/Impact-on-load-time-with-many-assemblies-tp4655805p4655845.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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