So to fix (or bandage it) for a real device we need to
replace ConcurrentDictionary with a regular dictionary? Anything else?

On Jul 21, 2012, at 11:58 AM, Greg Shackles <gshack...@gmail.com> wrote:

I'm just a dude with a GitHub account, but I'm glad I could help out :)
it's on my todo list to write up some samples for using SignalR with
MT/MfA, so I will try to prioritize that too! As someone mentioned earlier
in the thread, there is still the issue with ConcurrentDictionary that
you'll hit when running on a real device, but it should still be fine in
the simulator for now.

On Saturday, July 21, 2012, Mike Kuzminski wrote:

> Wow Greg you rock! Just wanted to let you know that when I talked to
> xamarin support they called out your project as an example of SignalR for
> Monotouch.
>
> I know it can be difficult to find time for stuff like this but the
> community does appreciate it! It was an awesome surprise that you monitor
> this group and even responded!
>
>
> On Jul 21, 2012, at 9:30 AM, Greg Shackles <gshack...@gmail.com> wrote:
>
> Actually, scratch that...I took a look and it was an easy update this
> time, and I had a little time this morning to give it a shot. My fork is
> now updated to v0.6:  https://github.com/gshackles/SignalR
>
> That said, it is totally untested for now, so for the time being I make no
> guarantees aside from the fact that it compiles :)
>
> On Sat, Jul 21, 2012 at 9:53 AM, Greg Shackles <gshack...@gmail.com>wrote:
>
> Yeah I feel a little behind on that, sorry! Right now my fork is at v0.5.1
> of SignalR, so I need to pull that up to date to v0.6. I will try to get
> that up to date sometime this weekend :) Basically my goal is to update my
> fork whenever they have a new point release, since trying to keep up with
> master would be difficult.
>
>
> On Fri, Jul 20, 2012 at 11:07 PM, Mike Kuzminski <mkuzmin...@gmail.com>wrote:
>
> I am using gshackles mono touch client library for mono. It hasnt been
> updated in a while but appears to do the trick for long polling
> functionality. I've struggled a bit to get up to speed with this library as
> there seems to be not enough examples utilizing mono touch. But so far for
> the simulator it works great.
>
> If you have questions I'd be more than happy to trade expertise and help
> grow the knowledge base.
>
> Mike
>
> On Jul 20, 2012, at 8:16 PM, "Konaju Games (Dev)" <d...@konaju.com> wrote:
>
> We are currently using SignalR in MonoTouch, but it is not recommended yet
> as SignalR uses ConcurrentDictionary and that causes JIT exceptions in
> MonoTouch on the device.  There is an open issue about this, but it has not
> yet been resolved.  We swapped ConcurrentDictionary for a regular
> Dictionary to get it running, but they would have used ConcurrentDictionary
> for a reason.
> https://bugzilla.xamarin.com/show_bug.cgi?id=3444
>
> Sly
>
> On 21 July 2012 08:36, Craig Dunn <craig.d...@gmail.com> wrote:
>
> Mr Shackles has already done some good work getting SignalR on Xamarin
>
> https://github.com/gshackles/SignalR
>
> HTH
>
>
> On Jul 21, 2012, at 8:23 AM, Alex Soto <dxdr...@gmail.com> wrote:
>
> > Hello guys,
> >
> > Do you know if SignalR can be used with MonoTouch?? Also any example
> > would be great
> >
> > Or if you know a better solution that would be great.
> >
> > What I need to achieve is when the app is running in foreground i must
> > push info from the server to the device When some records are stored
> > in a database
> >
> > Alex
> > _______________________________________________
> > MonoTouch mailing list
> > MonoTouch@lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/monotouch
> _______________________________________________
> MonoTouch mailing list
> MonoTouch@lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/monotouch
>
>
> ____
>
>
_______________________________________________
MonoTouch mailing list
MonoTouch@lists.ximian.com
http://lists.ximian.com/mailman/listinfo/monotouch

Reply via email to