What should it look like? I assume the purple bit should be black and white?

could it be this?

> _bitmap = new CGImage(srcRectangle.Width,srcRectangle.Height
> ,bitsPerComponent,32,bytesPerRow , _color , CGBitmapFlags.ByteOrder16Big |
> CGBitmapFlags.PremultipliedLast ,_provide ,null ,true
> ,CGColorRenderingIntent.Default);

Change the ByteOrder16Big to ByteOrder16Small (or Little?). I'm guessing, BTW...



On Wed, Aug 8, 2012 at 12:01 PM, pritish
<[email protected]> wrote:
> Hi to All,
>
>   From few days I am struggling to display 12 bit images in UIImageView
> images are displayed but "Not Properly" I show you image screenshot how it
> render on UIImageView
> http://monotouch.2284126.n4.nabble.com/file/n4656427/brain.jpg
> http://monotouch.2284126.n4.nabble.com/file/n4656427/chest.png
>
> this is the out put i get from my code as below
>
> const int bytesPerPixel = 4;
> int _width = (int)_drawArg.RectUIImageMatrix.Width;
> int _height = (int)_drawArg.RectUIImageMatrix.Height;
> CGImage _bitmap ;
>
> Rectangle srcRectangle = new Rectangle(0, 0, imageGraphic.Columns,
> imageGraphic.Rows);
> Rectangle rect = Rectangle.Round(new RectangleF(0,0,_width , _height));
> Rectangle dstRectangle = rect;
>
> int[] srcPixels = new int[image.Columns * image.Rows *
> image.PixelData.BytesPerPixel];
>
> int bitsPerComponent = 8;
> int bytesPerRow = srcRectangle.Width * bytesPerPixel  *2;
> var  pixelBytes = imageGraphic.PixelData.Raw;
> CGColorSpace _color = CGColorSpace.CreateDeviceRGB();
> CGDataProvider _provide = new CGDataProvider(pixelBytes ,
> 0,pixelBytes.Length);
>
> _bitmap = new CGImage(srcRectangle.Width,srcRectangle.Height
> ,bitsPerComponent,32,bytesPerRow , _color , CGBitmapFlags.ByteOrder16Big |
> CGBitmapFlags.PremultipliedLast ,_provide ,null ,true
> ,CGColorRenderingIntent.Default);
>
>
> ImgView.Image = UIImage.FromImage(_bitmap);
>
>
> So please help me !!!!!!!!! Its Very Urgent for Me
>
> Regards
> Pritish M. Deshmukh
>
>
>
>
> --
> View this message in context: 
> http://monotouch.2284126.n4.nabble.com/How-to-display-12-bit-images-in-UIImageView-tp4656427.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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