Thanks, Alex (also, thanks Shawn). Wow, that's a really long list.
Ah, found the culprit! It's a UITabBar.Appearance.TintColor = UIColor.FromRGB
assignment.
I don't suppose there's a simple if (VersionNumber < 5.0) { // do stuff } else
{ // do other stuff } construction I can use, is there?
--Chris
________________________________
From: Alex Soto <[email protected]>
To: Chris Maka <[email protected]>
Cc: Nic Wise <[email protected]>; Shawn Castrianni <[email protected]>;
"[email protected]" <[email protected]>
Sent: Sunday, September 2, 2012 5:45 PM
Subject: Re: [MonoTouch] App working fine in iOS 5, crashes in iOS 4
You can find the iOS 4.3 to iOS 5.0 API Differences here
http://developer.apple.com/library/ios/#releasenotes/General/iOS50APIDiff/index.html
Alex
El 02/09/2012, a las 17:26, Chris Maka <[email protected]> escribió:
>Unfortunately I don't, Nic. There's not a way to see what the error is via the
>simulator, eh?
>
>Is there a list somewhere of methods that aren't supported in iOS 4 that I
>could check against?
>
>
>--Chris
>
>
>
>
>
>
>________________________________
> From: Nic Wise <[email protected]>
>To: Shawn Castrianni <[email protected]>
>Cc: Chris_M <[email protected]>; "[email protected]"
><[email protected]>
>Sent: Saturday, September 1, 2012 6:50 AM
>Subject: Re: [MonoTouch] App working fine in iOS 5, crashes in iOS 4
>
>Chris, do you have physical access to her device? or a 4.0 device? If
>so, plug it in, and see what the error is using the xcode organiser.
>You can see any crashes and stuff in the console in there.
>
>I'd suspect you are using a method which isn't supported in iOS4, as
>Shawn was saying.
>
>On Sat, Sep 1, 2012 at 5:41 AM, Shawn Castrianni <[email protected]> wrote:
>> I would think it is an incompatible API call you are making that was
>> introduced new in ios5 and not available in ios4. For example, I believe the
>> NavigationItem.LeftBarButtons (plural version) property is new to ios5 while
>> ios4 only has the NavigationItem.LeftBarButton (singular version). It would
>> be nice to catch this at compile time somehow by I couldn't figure out how.
>>
>> You should be able to reproduce the crash by running your app in an ios4
simulator.
>>
>>
>> Sent from my iPad
>>
>> On Aug 31, 2012, at 10:15 PM, Chris_M <[email protected]> wrote:
>>
>>>
>>> My first for-reals app project is nearly feature complete, working like a
>>> charm (in iOS 5). My clients asked me to add a new tester, and the app
>>> crashes upon launch on her device -- which is running iOS 4. I tested it in
>>> the MT debugger set to iOS 4 and sure enough, crashes on launch.
>>>
>>> I recall from last year that a bunch of people had similar problems for
>>> different reasons. I'm using a UITabBarController in my app, and I think I
>>> recall that that might be an issue (but I might be imagining that -- my
>>> terrible memory is the stuff of legend).
>>>
>>> Initial thoughts? Also, how do I
generate a crash log? Where's it saved to?
>>>
>>>
>>> --Chris
>>>
>>>
>>>
>>> --
>>> View this message in context:
>>> http://monotouch.2284126.n4.nabble.com/App-working-fine-in-iOS-5-crashes-in-iOS-4-tp4656802.html
>>> Sent from the MonoTouch mailing list archive at Nabble.com.
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>
>
>--
>Nic Wise
>t. +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise
>b. http://www.fastchicken.co.nz/
>
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