When I call this.SetNeedsDisplayInRect(recDisplay), I expect rectDraw to be
equal to recDisplay but the recDraw doesn't change. When I debug it recDraw
is always equal to VIew.Frame
Is this a bug?
public class DrawView :UIView
{
public override void Draw (RectangleF rectDraw)
{
}
public void RefreshLeftTop(){
RectangleF recDisplay = new RectangleF(0,0,50,50);
//the following redraw the view instead of redrawing recDisplay
this.SetNeedsDisplayInRect(recDisplay);
}
}
Thanks
Art
--
View this message in context:
http://monotouch.2284126.n4.nabble.com/SetNeedsDisplayInRect-bug-tp4656974.html
Sent from the MonoTouch mailing list archive at Nabble.com.
_______________________________________________
MonoTouch mailing list
[email protected]
http://lists.ximian.com/mailman/listinfo/monotouch