Not sure what you mean, but my code rotates the interface. It even rotates the 
simulator.

Call it whatever names you like - it works.

Dino

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of rnendel11
Sent: Wednesday, September 12, 2012 21:49
To: [email protected]
Subject: Re: [MonoTouch] Having 1 ViewController with different orientation

Semantics and terminology.

Popping and pushing the view controller is not "triggering a rotation", it is a 
manual operation, performed by your code, to cause a UI to be displayed in 
alignment with the status bar orientation that your code would also have had to 
set.  There is no SDK call, for example, to force IOS to recognize the 
situation, ie. "triggering a rotation".  You're simply compensating, that's not 
really triggering an orientation change (I use the same trick).

If you read the entirety of my post, you'll notice I mention the re-push the 
view controller trick, but again - that has to be supported with status bar 
orientation changes, rotation detection, etc...  Of course, I am speaking to 
random orientation to random orientation change from a centralized point of 
management vs. coding in special cases on a per controller basis.




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